| HOW TO PLAY RUGSOC:
Rugosc is a non-contact sport combining the kicking, running and
catching skills of a rugby full back and the goal -saving skills of a soccer
goalkeeper. A game require two opposing teams, a ball and a field of play.
Each team may comprise one or more players. There are no field positions
The prefered ball is the Rugsoc Match Ball approved by , and available
from the World Rugsoc
Association (WRA) .Uniquely it has both a pointed and a rounded
end, being a combination of a rugby
ball and a soccer ball. However the game can also be played with
a rugby ball or , if this is not available, a
3- FIELD OF PLAY:
A marked pitch with goal posts offers the best playing field , preferably
a rugby pitch. A soccer or hockey
pitch is also suitable. An adequate substitute is an open space,
with or without boundaries, with clearly
4- TAKING THE FIELD:
Teams prepare to play by facing each other in their own halves of
the field as for a game of rugby, soccer or hockey. The team winning the
toss chooses either to kick off or has choiceof ends. Changes of ends can
be made at half-time, or quater-time every 15 minutes in an official WRA
match when there are atleast three in a team. Doubles or singles matches
are more physically demanding. When a shorter period of play, such as two
halves of 15 minutes, is recomended.
5- KICKING THE BALLS:
The kick off and all other kicks in rugsoc general play are by a
punt or drop kick from the hand. A place kick is permitted only for penelaty
kicks. (See note 10 PENALTY KICKS). Once the ball has been kicked, possesion
passes to the other team which makes their return kick, and so on.
6- OBJECT OF THE GAME:
To kick the ball into the opponents goal, or also over the bar if
playing with rugby postss. To score, a
team tries to get within goal-scoring range i.e. in their opponets's
half of the field. Apart from the distance achieved by kicking , distance
can be gained, or lost , by other means.( SEE NOTE 9 GAINING OR LOSING
With rugby posts, a soccer type goal under the bar is worth 3 points.
Kicking the ball over the bar is
worth 1 point. On any other field of play, a goal scores 1, An alternative
scoring method is to add up the
number of Gains ' and 'Errors' during play, when one's team's 'Error'
counts as the other team's 'Gains' ( SEE NOTE 9c-i GAINING OR LOSING DISTANCE)
8- AFTER THE KICK OFF:
Kick off to start each half / quarter and after scoring is from
the half-way line. Sides take it in turn to
kick. Once the ball is in play, the other side gathers it as cleanly
as possible in order to make their return kick No interfernce, such as
tackling, is allowed on the player gathering the or when the return kick
9- GAINING OR LOSING DISTANCE:
When the ball is kicked, one of the following rules may apply (
See also Note
10. PENALTY KICKS:
a) the ball, having bounced on, or rolled around the ground is gathered
cleanly. The player making the
return kick is allowed three paces forward as the kick is made.
b) the player attempting to gather the ball, as in example 9a, fumbles
the ball, knocking it forward, The player must re-gather the ball and make
the return kick at the point where first contact was made, But if , after
making contact, the ball should go behind the player, it must be kicked
at the point where it is eventually re-gathered.
c) the player gathering the ball succeds in catching it on the full,
i.e. before it strikes the ground. This is 'Gain' (see Note 7 SCORING)
After a successful catch , the player is permitted a 20-pace run before
making the return kick.
d) in attempting to catch the ball on the full , the player drops
it . This is an 'Error' and the return kick is forefieted to the side which
made the kick. This team moves up and one of their players takes another
kick, either at the point where the dropped catch occured, or where the
ball is gathered.
e) the ball is kicked out of play over the touch line. This is an
and the distance made by the kick is forfeited to the other side which
comes forward to take the return kick at the point where the original kick
f) the ball is kicked out of play past the goalposts over the try
line / goal line. This is an 'Error' and the
defending team can take its kick from the 22 line or from the edge
of the penalty area.
g) the team gathering the ball fumbles it over the touch line. This
is an 'Error' and the return kick is
forfeited, as in example 9d.
h) the team gathering the ball fumbles it over the try line/ goal
line. This is an 'Error' and the defending
team concedes a 'corner' . The attacking team takes another kick
15m in field fro the touch line on the 22 line /corner of the penalty area.
i) the team gathering the ball cannot reach it before it stops moving.
This is an 'Error' and the return kick forfeited.
10) PENLATY KICKS:
Penalty kicks , which may be punts or drop kicks from the hand,
or place kicks on the ground, are taken from the middle of the 22/ penalty
area line. The defending team concedes a penalty kick to the opposing side
by making the following errors in play:
a) dropping the ball when attempting a catch on the full inside
their 22/ penalty area and not in front of
goal. ( a ball dropped in front of goal cuonts as an attempted 'save'
incurring no penalty , as long as the ball remains in the field of play.
See Note 9h).
b) the ball is kicked from inside the 22/ penalty area out of play
over the touch line or try/ goal line, or is not kicked out of the defending
team's own 22/ penalty area.
c) the team gathering the ball inside its own 22/ penalty area cannot
reach it before it stops moving.
When the game is played with rugby posts, any number of players can
crowed between the posts to try to make a save from a kick at goal. When
soccer or hockey goal posts are in use, a maximum of two players can stand
between the posts to try to make a save. Other members of the defending
team must stand clear and not interfere with the next play.